Tap your key to load your player portal and jump straight into your adventure without another login.
Present a blank key to set up a new player card.
Keep the device tools here so the landing/setup flow stays simple for students, while you still have a way to connect the serial device on the Chromebook.
This state belongs to the shared station, not to any one student. Keeping it in one place makes later features like class selection or teacher controls easier to add.
Use this to simulate a blank or known RFID tap while you wire in the real serial payload.
Launch the fixed-template worksheet scanner to test camera, QR, and bubble detection without touching player progression yet.
Developer reset for card reuse. This clears the backend player record and then requests an RFID wipe on the connected ESP32.
Wipe status: idle.